Jan 23, · Now to the burn guardian aka core condition guardian. This is another version of my old burn deadshot amulet guardian now updated to a more mobility slow paced burn guardian. For example, a second burn would deal 1 second of burning damage, then fail to inflict the remaining seconds of burning. Conditions will now deal this fractional damage either at the beginning or end of their duration, depending on when the next damage pulse would occur and their remaining duration. — In-game description. Slow is a condition that increases the activation time of skills and abilities, reducing animation speed by 50%. Dodge and skill movement speed is also halved for the duration. Slow deals defiance bar damage at a rate of 50 per second.
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